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← command reference · Skill & spell groups

healing

The healing spells are used to cure the wounds that adventurers inevitably
suffer in battle.  For curing other conditions, such as poison, see the
curative spell group.  Only warriors and priests have access to this group.
In order of power, the healing spells are:

cure light	heals minor wounds
refresh		restores vigor to a tired adventurer
cure serious	heals wounds
cure critical	closes all but the worst wounds
heal		the healing spell
mass healing	casts a heal spell on each player in the room
divine help     the most powerful healing spell!