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ideas

The Ten Towers                          Updated: 9 June 1997          Ideas
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Ben       o  Mortal lockers (where you can store items)
          o  Black Market (esp. to buy clan items)
          o  hmmm i think that being level 16 and teleported by a mob to
             darathorn's pit is kinda harsh, there should be a feature that
             will prevent mortals, if outside level range to be unable to
             enter that area via random teleport means well just a
             suggestion :)
UnK       o  create a command 'help city' in which you have a scetchy plan
             of the city and its mayor stores, holy places etc....
          o  Make advancing less linear. It goes too easy. After 1/2 hr
             I'm already at level 5... by just killing some thieves...
             [partially done, also low level players level are supposed to
              level easy]
Wotan     o  Have some kind of reward for players never died before reaching
             max mortal level.
          o  modify get command so that it can take specified amounts of
             coins from corses.
          o  phaser social. [done]
          o  engage social (ie Jean Luc Picard).
          o  make the mud generate a message to the ppl in a room when
             a person in the room loses connection. [done]
Graucho   o  Alien abduction, I know it's a vague, but you will find out
             soon *very evil grin*
          o  Plants: fire thorns, spit acid
          o  Clan editing online.
          o  Items, rooms, mobiles, and areas will get a clan tagfield
             (string).
          o  OLC table settable boolean flag has to be replaced with
             trustlevel, true/false is to black&white :)
Dextar    o  make help for assigning guilds for players.
          o  put a sign in bank telling how to deposit or change to gold.
          o  Graucho: FINISH spell effects :P
Ramtha    o  we need opiates to be sold here.. like marajuana
             (note from Graucho: excellent idea ;)
          o  psi need some stronger offensive spells and need better
             defensive ones.
Annabel   o  affects op items in identify.
Atlan     o  charmies of pkill clan members should be killable to other
             pkill clan members.
          o  logins and logouts should be shown to people who are near
             you (there always show on the game channel btw), needed for
             the pkill part of the mud. [done]
          o  Make a room flag so you can't see what happends oudside.

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