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Many of the game actions are based upon interval timers, including combat, most autonomous monster actions, hp/mana/stamina regeneration, spell duration, weather, and area resetting. Of these timers, the hp/mana/stamina regeneration timer is popularly called the 'tick'. Ticks on this mud average 60 seconds of real time, but the actual amount varies randomly from 45 seconds to 90 seconds. Area resetting happens roughly every 3 minutes if no one is in the area; less often (15 minutes) if some one is. Also note that objects lying on the ground will not be regenerated if anyone is in the area when it resets.